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Adam Ridsdale
Adam Ridsdale
Environment/Prop Artist
London, United Kingdom

Summary

I am a 3D Artist who specialises in environment and prop art, and my main skills are high/low and hard surface modeling, texturing and unwrapping, though I also possess many generalist skills. I love games and game art equally and in my spare time I practice traditional art and try to play a wide variety of games to draw inspiration from and observe the latest art techniques.

Skills

Environment ModelingHard Surface ModelingPBR TexturingUV MappingTexturingLow-poly ModelingRetopologyProp ModelingWeapon ModelingTexture BakingHigh-poly ModelingOrganics

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
xNormal
xNormal
Substance Painter
Substance Painter
Quixel Suite
Quixel Suite
Maya
Maya
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
World Machine
World Machine
Substance Designer
Substance Designer
After Effects
After Effects